The Mac version of the Apple Developer app will mirror the iOS version, offering up a Discover section with new and relevant developer news, a videos section with sessions created by Apple. To develop iOS apps using the latest technologies described in these lessons, you need a Mac computer (macOS 10.11.5 or later) running the latest version of Xcode. Xcode includes all the features you need to design, develop, and debug an app. Xcode also contains the iOS SDK, which extends Xcode to include the tools, compilers, and frameworks.
Apple products are extremely popular choices for blind and low vision users. This is due to Apple’s VoiceOver screen reader program, which is included on all current iPhones, iPads, iPod touch, Apple Watch, Apple TV, and Mac computers.
- You create apps for iPhone and iPad using a Mac program called Xcode. Xcode is Apple's own IDE (Integrated Development Environment). Here are some useful resources to check out: A Swift Tour.
- While the Mac is a little more open than iOS - the only way to get third party apps onto your iPhone and iPad is to download them from the iOS App Store - there are still a lot of hoops to jump.
https://aznslf.weebly.com/blog/is-it-possible-to-run-mac-apps-on-windows. VoiceOver enables the user to interact with the device without the need to see what is on the screen. Apple has provided some information as to how VoiceOver works for the end-user:
iOS: http://www.apple.com/accessibility/iphone/
macOS: http://www.apple.com/accessibility/mac/vision
Apple TV: http://www.apple.com/accessibility/tvos
Apple Watch: http://www.apple.com/accessibility/watch
macOS: http://www.apple.com/accessibility/mac/vision
Apple TV: http://www.apple.com/accessibility/tvos
Apple Watch: http://www.apple.com/accessibility/watch
As a developer, there are a number of things that you can do to make your app more accessible to users of VoiceOver. Apple has provided guides for developers on how to make their applications accessible.
iOS: https://developer.apple.com/accessibility/ios/
macOS: https://developer.apple.com/accessibility/macos/
macOS: https://developer.apple.com/accessibility/macos/
Useful Resources
- Google Scanner for A11y (GSCXScanner) - a developer assistant that sits in an iOS app's process scanning it for accessibility issues to catch them before the developer even writes a test for them: https://github.com/google/GSCXScanner
- GTXiLibis an iOS framework developed by Google for accessibility test automation: https://www.google.com/accessibility/blog/post/GTXiLib-announce.html
- Matt Legend Gemmell has written a guide for iOS app developers on how to provide VoiceOver accessibility support for visually impaired users. It includes both technical information and also a discussion on how to approach accessibility, as well as points to be aware of. The guide is at: http://mattgemmell.com/accessibility-for-iphone-and-ipad-apps
- David Ronnqvist has written a number of guides to making iOS apps accessible to VoiceOver users: http://ronnqvi.st
- How to Build Accessible iOS Apps by Donald Burr: notes created from Episode 364 of the NosillaCast Mac Podcast.
- Lysette Chaproniere has created a comprehensive AppleVis Guide for iOS app developers on Taking Your Accessibility from Good to Great.
- Darrell Shandrow Hilliker has created a comprehensive AppleVis Guide for app developers and educators on Teaching and Testing iOS App VoiceOver Accessibility.
- The AppleVis Forum contains a dedicated area for app developers to seek and share information on accessible app development.
Some developers have written online about the experience of making their apps accessible:
- 5 Things We Learned About Developing An iOS Game for Blind Players, by Diana Hughes
- Ilkka Pirttimaa, developer of an iOS app called BlindSquare, discusses in a blog post “why making your apps accessible is just the right thing to do”
Please use the contact form on this site if you need more information, would like to submit your app for testing and evaluation or know of any additional resources that should be added to this page.
Jump Right In
Develop Apple Apps On Pc
Start Developing iOS Apps (Swift) is the perfect starting point for learning to create apps that run on iPhone and iPad. View this set of incremental lessons as a guided introduction to building your first app—including the tools, major concepts, and best practices that will ease your path.
How To Develop Ios Apps Without Mac
Each lesson contains a tutorial and the conceptual information you need to complete it. The lessons build on each other, walking you through a step-by-step process of creating a simple, real-world iOS app.
As you make your way through the lessons and build the app, you’ll learn about concepts in iOS app development, gain a deeper understanding of the Swift programming language, and familiarize yourself with the many valuable features of Xcode, Apple’s integrated development environment (IDE).
Prerequisites
In these lessons, it is assumed that you are familiar with the Swift programming language. You do not need to be a Swift master to complete the lessons, but you will get more out of the lessons if you can comfortably read and understand Swift code.
If you are not yet comfortable with Swift, complete the Learn to Code exercises in the Swift Playgrounds app. Alternatively, you can work through A Swift Tour from The Swift Programming Language (Swift 3). Both give you a solid foundation in the Swift programming language.
About the Lessons
In these lessons, you’ll be building a simple meal-tracking app called FoodTracker. This app shows a list of meals, including a meal name, rating, and photo. A user can add, remove, or edit a meal. To add a new meal or edit an existing one, users navigate to a different screen where they can specify a name, rating, and photo for a particular meal.
The lessons are each accompanied by an Xcode project file that shows an example of how your code and interface should look at the end of the lesson. After you go through a lesson, you can download the project and check your work against it.
If you need to refer to the concepts you’ve learned throughout the lessons, use the glossary to refresh your memory. Glossary terms are linked throughout the lessons.
Get the Tools
To develop iOS apps using the latest technologies described in these lessons, you need a Mac computer (macOS 10.11.5 or later) running the latest version of Xcode. Xcode includes all the features you need to design, develop, and debug an app. Xcode also contains the iOS SDK, which extends Xcode to include the tools, compilers, and frameworks you need specifically for iOS development.
![App App](/uploads/1/3/4/2/134203946/364298598.jpg)
Download the latest version of Xcode on your Mac free from the App Store.
To download the latest version of Xcode
- Open the App Store app on your Mac (by default it’s in the Dock). Nordvpn vpn mac apps.
- In the search field in the top-right corner, type
Xcode
and press the Return key.Music bar app mac. The Xcode app shows up as the first search result. - Click Get and then click Install App.
- Enter your Apple ID and password when prompted.Xcode is downloaded into your
/Applications
directory. Mac app store for pc.
Important
The lessons were written using Xcode 8.1, iOS SDK 10, and Swift 3. Try to use these versions while working on the tutorials. If you are using a different version, your screen may look different than what is shown in the screenshots. You may also need to make changes to your code to get it to compile.
Let’s get started!
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